Current SDK Version: 3.27.0
This guide is intended for developers who are integrating the FairBid SDK with an Android app. After you have integrated the SDK, you must choose the relevant ad format and follow the steps for implementing that format.
- Android 4.1 (API Level 16)+
- Google Play Services 11.4.0+
All Fyber SDKs and supported mediated networks work in conjunction with Android's 64-bit architecture.
Step 1: Integration
Fyber supports both Gradle dependencies or manual download to integrate our SDK:
Please, be aware that the Android integration changes as of version 3.23.0. You will integrate a plugin instead of a SDK.
Add Fyber's maven repository and plugins to your gradle build script:
- Add the following to your project’s root level
build.gradlefile inside the
In root level
build.gradle there are usually two
repositories sections - one for
buildscript and one for
allprojects. Add the entry in
Maven Repositories (Excerpt)
- Add the following to your project’s app level
build.gradlefile inside the
pluginssection (further documentation):
id 'com.fyber.fairbid-sdk-plugin' version '3.27.0'
- Starting from FairBid SDK 3.0.0, if you support Android SDK below 26, you must add the following snippet to the Android section:
Java Version Compatibility
Historically, Android projects have been using Java 1.7 since it was the surest way to ensure compatibility across Android versions.
Android Studio has been supporting partial compatibility with Java 1.8 since version 3.0.0. As some of our partners begin moving to 1.8, we follow suit.
It simply allows our team (and our partners) to leverage some new features of the Java language with no implications on runtime/API compatibility.
However, it enforces the same type of declaration in the projects integrating FairBid SDK.
- Download the FairBid SDK
- Extract inner zip file
- Import the
aarpackages into your project.
Step 2: Modifying Your Manifest.xml
If your application targets API 31 or greater (Android 12) you must declare the AD ID permission:
Failing to do so, prevents the FairBid SDK (and all mediated networks) from accessing the Android's Advertising ID resulting in reduced ad inventory and thus, lower revenues.
More information about this permission can be found here.
The following permissions are not required for our SDK or 3rd-party SDKs to function, but including them in your AndroidManifest.xml may result in improved eCPM and user experience:
<!-- Optionally used by FairBid -->
<uses-permission android:name="android.permission.ACCESS_COARSE_LOCATION" />
<uses-permission android:name="android.permission.ACCESS_FINE_LOCATION" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
Step 3: Adding 3rd Party SDKs
In addition to integrating the FairBid SDK, publishers who are using FairBid Mediation, must integrate chosen 3rd-party networks' SDKs into their app.
- Set up your app in the network's dashboard and in the Fyber dashboard. A step-by-step guide can be found here.
- Download the relevant network's SDK. Supported networks and their SDKs can be found here.
- Add additional manifest modifications
You must add additional manifest modifications for each third party network. These entries are found by selecting your third party adapters here.
The FairBid SDK automatically detects and initializes SDKs from 3rd-party networks.
Building for AndroidX
If you, or any of your integrated mediation networks use AndroidX libraries, you can update your build to ensure compatibility. To use androidx-namespaced libraries in a new project, you must set the compile SDK to Android 9.0 (API level 28) or higher.
If you have a native integration, add the following parameters to your
If you have a Unity integration, the way to add gradle properties to the build differs from the native build. This is because your
mainTemplate.gradle does not really belong to a gradle project in the place it is located.
Therefore, you should provide the previous properties by adding the following to your
project.ext.set('android.useAndroidX', true) project.ext.set('android.enableJetifier', true)
It is important to write this before you apply the following plugin:
apply plugin: 'com.android.application'
More information about AndroidX here.